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Thread Statistics | Show CCP posts - 3 post(s) |

Li Na
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Posted - 2009.11.20 19:45:00 -
[1]
Originally by: MarkusBarak
Originally by: Cristym 04Commander
Originally by: Kraken Kill Just do this.
Motherships Get Dread Jump range. Motherships get 20 Drones at Lvl 5 carrier. Citadel torps AND Cruise get 1500 Explosion Radius, Torps (and compact get roughly 60ms explo velocity). Motherships get a EHP buff. Fighter Bombers (with 20 fighter bombers and lvl 5 fighter bomber) do roughly 8000 dps+ Motherships cant dock Motherships dont get build costs reduced Motherships lose triage and clone vat to balance the increased damage.
Titans Get 5minute DD timer. Titans get the same damage as 2-3 Dreads (8-12k dps) with lvl 5 Titan.
Naglfars dont get a split weapon bonus (the dread with 4! weapons should be doing the most damage. Currently the Nags artys with EMP (20 shots) has to reload every 5 mins, which is sooner than every other dread and it requires carrying more ammo types).
Phoenix should get a 5% ROF damage bonus and a 5% bonus to ALL missile damage types. Cit Cruise and torps should have 1500m explo raduis, being make smaller with skills for the cruise so they are effective against large pos mods and small pos. Right now Turret ships can still hit medium and small pos mods for massive damage while missile dreads FAIL extremely FAIL at this.
Do this and ALL problems will go away. Everything will be good. Harmony will spread out among the player base.
This is TESTED BY THE PLAYERBASE and everyone was in agreement. Only your shortsighted Egomania felt that Capships being used aggressively was a bad idea.
Also- I think you are out of line starting your post with a 'Lets see' as if the players are all idiots and have missed something.
You CANNOT impliment ANY of these Titan changes if you are going to leave motherships as they are. You have also forgotten to do any work on Triage- It was said originally that Triage duration would be cut to 5mins and strontium consumption would be reduced.
Why you feel Torpedos need something so bizarre as a 3000+ explo radius ive no clue, you are terrible for causing more problems with your problem ideas.
/Signed
/signed
As a MS pilot for 9 months
/signed
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Li Na
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Posted - 2009.11.20 20:10:00 -
[2]
Originally by: Commander Tigre
Originally by: Ralph42nd Edited by: Ralph42nd on 20/11/2009 20:04:16 Wow, way to nuke another page.
You do know it's being mirrored elsewhere right?
Originally by: Kraken Kill Just do this.
Motherships Get Dread Jump range. Motherships get 20 Drones at Lvl 5 carrier. Citadel torps AND Cruise get 1500 Explosion Radius, Torps (and compact get roughly 60ms explo velocity). Motherships get a EHP buff. Fighter Bombers (with 20 fighter bombers and lvl 5 fighter bomber) do roughly 8000 dps+ Motherships cant dock Motherships dont get build costs reduced Motherships lose triage and clone vat to balance the increased damage.
Titans Get 5minute DD timer. Titans get the same damage as 2-3 Dreads (8-12k dps) with lvl 5 Titan.
Naglfars dont get a split weapon bonus (the dread with 4! weapons should be doing the most damage. Currently the Nags artys with EMP (20 shots) has to reload every 5 mins, which is sooner than every other dread and it requires carrying more ammo types).
Phoenix should get a 5% ROF damage bonus and a 5% bonus to ALL missile damage types. Cit Cruise and torps should have 1500m explo raduis, being make smaller with skills for the cruise so they are effective against large pos mods and small pos. Right now Turret ships can still hit medium and small pos mods for massive damage while missile dreads FAIL extremely FAIL at this.
Do this and ALL problems will go away. Everything will be good. Harmony will spread out among the player base.
This is TESTED BY THE PLAYERBASE and everyone was in agreement. Only your shortsighted Egomania felt that Capships being used aggressively was a bad idea.
Also- I think you are out of line starting your post with a 'Lets see' as if the players are all idiots and have missed something.
You CANNOT impliment ANY of these Titan changes if you are going to leave motherships as they are. You have also forgotten to do any work on Triage- It was said originally that Triage duration would be cut to 5mins and strontium consumption would be reduced.
Why you feel Torpedos need something so bizarre as a 3000+ explo radius ive no clue, you are terrible for causing more problems with your problem ideas.
/signed again
and /signed again
whoops sorry seems my voice was taken away somehow and my vote was lost in the mail
MS pilot for nearly a year how long have you flown in one you worthless POS
/signed |

Li Na
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Posted - 2009.11.21 02:12:00 -
[3]
Why not instead of a damage bonus for the titans DD per level make it a time reduction for refire rate or activation time. Make them train for the extra refire rate speed its not like it needs more damage.
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Li Na
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Posted - 2009.11.21 02:17:00 -
[4]
Holy crap CCP youv done something cool
on SISI right now for my nyx I can use 20 fighters but only launch 15 FBs due to BW restriction also according to ship details I no longer recieve my 5% bonus per lvl to bombers just fighters. CCP if this is true you might be on your way to redeeming yourself
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Li Na
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Posted - 2009.11.21 02:39:00 -
[5]
Hey if these changes you have implemented on the MSs stays you have won me back from all my hate now just bring the Titans back to where they were put the Nag back the way it was and give us our improved AFs
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Li Na
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Posted - 2009.11.21 02:51:00 -
[6]
Ok maybe they are not 100% fixed in SISI FBs do 0 damage to just about everything
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Li Na
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Posted - 2009.11.21 03:15:00 -
[7]
For those of you who have not been paying attention they have just released a new patch for SISI with completly new MS changes perhapes you should check them out before continuing the rants.
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Li Na
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Posted - 2009.11.21 04:18:00 -
[8]
I have personally seen 20 fighters 15 bombers. However micro torps seem to be missing the exp velocity attribute causing them to do 0 damage to everything jump range is 11.25 with max skills 7,500 Mbit/sec is the bandwidth limit FBs use 500 Mbit/sec but like I said at this time do no damage its a great step in the right direction. I am not a fan of the NAG but changing it back to worse than the way it was is not the answer. Make a compromise with the titans go 150% instead of the full blown 200% or make it a % per lvl of titan not a role bonus incentive to train to lvl 5. Reward players for time spent training.
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